Asylum MUD
Fantasy-themed AberMUD (Multi-User Dungeon) open from 1995 to 2016.
Address:

Db Size:
(Unknown)

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DEAD (10 years)

Version:
AberMUD

Average Connected:
1 (final estimate)

Minimum Connected:
(Unknown)
Connection Screen
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.....................Easy to enter.......harder to leave......................

Asylum Calendar  : The 'Age of Plenty' 89th Day of Year 3412
                 : It is a rainy Summer evening

By what name shall you be known? 
Description
Asylum MUD is one of the most popular quest-orientated hybrids on the Net. Asylum has developed into one of the most advanced MUDs of its type - with an emphasis on playability and fun, and now more than 75 quests! Several custom subsystems provide the basis for Asylum's success including: advanced body combat against a range of AI mobiles; auto-regeneration across the virtual world; a unique mobile combat classification system in which combat depends on a wide range of mobile attributes and the SOAS object-based spell attribute system. Asylum also proudly boasts the invention of the DEFROB system - a unique concept in which individuals can gain more powerful immortal levels, by defrobbing to a mortal role and completing more quests. UPDATE March 2002 Some of our recent enhancements include the following: LODGING: You no longer have to run around looking for equipment. Lodging allows the storage of your items, safe and ready for the next time you login. BANDS: Asylum's very own Guilds - incorporating Freelancer, Barbarian, Monk, Outlaw and Blademaster -with many more to come including Conjurer and Healer DEFROB and AUTORESET: The original and still the best - we defined them LUCRE: Our own currency and rewards system. CHARACTERISTICS: Advanced character attributes means you can develop your character in your own way with Power, Agility, Intelligence, Fortitude, Alignment, Sanity, Favour and Reputation. When Real Life Gets You Down - turn to Asylum MUD.
- The Mud Connector (2018)

Links
Language:
English [1] [2]

Created:
April, 1995 [1]
1995 [2]

Codebase:
APGS [1]
AberMUD - Extremely modified [2]

Category:
Medieval Fantasy [2]
Swords and Sorcery worlds [3]

Location:
United Kingdom [1]
Not Listed Here [2]

Server Type:
Aber [1]

Theme:
Quest Based / Fantasy [1]
Mediaeval Fantasy [2]

Description:
Asylum MUD is one of the most popular quest-orientated hybrids on the Net. Asylum has developed into one of the most advanced MUDs of its type - with an emphasis on playability and fun, and now more than 75 quests! Several custom subsystems provide the basis for Asylum's success including: advanced body combat against a range of AI mobiles; auto-regeneration across the virtual world; a unique mobile combat classification system in which combat depends on a wide range of mobile attributes and the SOAS object-based spell attribute system. Asylum also proudly boasts the invention of the DEFROB system - a unique concept in which individuals can gain more powerful immortal levels, by defrobbing to a mortal role and completing more quests. UPDATE March 2002 Some of our recent enhancements include the following: LODGING: You no longer have to run around looking for equipment. Lodging allows the storage of your items, safe and ready for the next time you login. BANDS: Asylum's very own Guilds - incorporating Freelancer, Barbarian, Monk, Outlaw and Blademaster -with many more to come including Conjurer and Healer DEFROB and AUTORESET: The original and still the best - we defined them LUCRE: Our own currency and rewards system. CHARACTERISTICS: Advanced character attributes means you can develop your character in your own way with Power, Agility, Intelligence, Fortitude, Alignment, Sanity, Favour and Reputation. When Real Life Gets You Down - turn to Asylum MUD. [1]
Asylum ...all the fun of an aber mud without the drawbacks, and if you want to delve deeper, Asylum has depth ...with a wealth of extra features designed to enhance gameplay without limiting it. Asylum is all about choice, you may choose to run pretty much as you would on an old style aber or take advantage of a wide range of spells and skills, a money system and many more innovations. None are essential to playing Asylum but all enhance the experience. Asylum retains the friendly, easy to master, aber gameplay system but then takes it to the next generation. No waiting around for resets, no hunting for equipment each time you log on.... Long lists of features are dull ..here are four f the favourites among our current players. * Fluid Immortality 'Defrob' System ............The original and still the best * Auto Regeneration ............NoResets * Siege Quest ............Still totally unique in the aber world * Lodging ............Keep your equipment for next time you run To find out what else we offer why not visit? [2]
Is real life getting you down? Would you like to meet people from all over the globe and join forces with them to defeat hideous monsters and solve fiendish puzzles in a unique world? Perhaps you'd prefer to hang out and chew the fat? Either way, its time you sought Asylum. Asylum features (amongst other things) body-based combat, a complete rewrite of the spell system, and battle zones. You can start as a new player and work your way up to immortality. [3]
Asylum has done away with resets and replaced it with many quests and other enhancements. With over 30 quests, you will always find something to challenge you. [4]

  1. MUDConnector.Com
  2. TopMUDSites.Com
  3. Pueblo/UE World List
  4. Zuggsoft MUD List
I've been an experienced mudder for many years now. Recently I ventured onto 'Asylum MUD.' Unfortunately, my experience was mostly negative. Upon entering the virtual world, I was immediately harassed by an admin named Lothar for no apparent reason. He began chatting obscene messages (Lothar chats 'don't you agree a steaming pile of dog poo is cooler than you?'') at me and I (more or less) told him to shut his mouth. Another admin told me to read 'policy summary' which states "Don't be a jerk." I chuckled at my computer screen at the realization that the admins don't follow their own lectures. I then asked for an email address to contact a higher power about the harassment, which was responded to by deleting my character and banning me from the game. It's a shame, since from what I read in the help and info files, the game seemed to be interesting. Unfortunately, there doesn't seem to be any policy on the game or control of player abuse. I have no plans to return to the game and would recommend other players avoid it as well.
MudConnector.Com Review (Archived) by on Sep 14, 2003
Really? that is sad. I find asylum full of people with a good sense of humor that takes just about nothing serious when online and made many great friends there. You should really try joining again.
MudConnector.Com Review (Archived) by on Jun 2, 2010