650 years into the future, mankind has established colonies on various planets. "Core" takes place on one of those colonies: the furthest colony from Earth thus established, on a planet in the Hermes 571-G system. Tired of playing "stock" MUDs? Core's gaming world is entirely original, and much of the code has been written from scratch. Core has a player-run economy. Buy a Personal Mining Dome (PMD), build it wherevere you want on the wilderness map, and setup your own shop. Adjacent PMDs can be linked together to form Clusters, which grants a transporation vehicle back to The Company's central complex. Advance to level 3 and you'll automatically be issued free housing. The "newbie experience" was...
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