Dragonball Revolt
Dragon Ball Z-themed MUD (Multi-User Dungeon) open from 2009 to 2015.
Address:

Db Size:
(Unknown)

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DEAD (11 years)

Version:
Smaug

Average Connected:
10 (final estimate)

Minimum Connected:
(Unknown)
Connection Screen

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#                                                                          #
#                    Welcome to: Dragonball Revolt!                        #
#                                                                          #
#  MUD owned and coded by: Karten and Trepko.                              #
#  DBSOS codebase coded by: Horus, Kronotross, Epyon.                      #
#  CFP Major overhaul by: Epyon, Luther, Saiyr, Zafin                      #
#  For area credit see type 'areas' ingame.                                #
#  Dragonball Revolt is a Dragonball themed universe which uses the DBS    #
#  codebase originally coded by Goku, Melora, Saiyr, Islvin, and Karma.    #
#  ======================================================================= #
#  Dragon Ball Z and all logos, character names and distinctive likenesses #
#  thereof are trademarks of 2000 Bird Studio/Shueisha, Toei Animation.    #
#  SMAUG 1.4 written by Thoric with Altrag, Blodkai, Haus, Narn, Scryn,    #
#  Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek.   #
#  Original MERC 2.1 code by: Hatchet, Furey, and Kahn.  Original DikuMUD  #
#  code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert      #
#  and Sebastian Hammer.                                                   #
#                                                                          #
############################################################################

Enter your character's name, or type new:
Description
Back in the eighties, in Japan lived a now very famous man. His name being Akira Toriyama. Toriyama San created some of the most beloved and well recognized characters between East and West. With the restart of the franchise in America, there developed a simple Smaug game, and that is Dragonball Saga. That was in 2000. Now, nine years later, the codebase branched off and created many clones. Some private, some public, all with their own little worlds. So, you ask, what does this have to do with this game? This I would say, is that despite the years, criticism, and power struggles, it lives on and The Revolt is here. The Revolt was created to bring forth the ideas of old and new, and to form a community of players who would love to play that game of yesteryear but with new skills, races, and a constant flow of ideas. The skill system, not seen very often in many clones, was developed by experienced coders and to this day is still being built upon by the people who were there since Day One. This skill tree allows for a free motion of techniques for when you begin. Adding much flavor to the game for veterans. The race system built upon Dragonball characters though relying heavily on the material of the show. It also strives to build your own unique concept of your character and with a bit of imagination, your own world. The races themselves range from the brutish and snide Saiyan, the maniacal and power hungry Icer, to the hellish pits of the Deadzone to bring the Demons and watchers of the universe, the kind-hearted and enigmatic Kaios. As for the community, we strive to bring an entertaining and no nonsense attitude, but listening all the while.
- The Mud Connector (2012)

Language:
English [1]

Created:
March, 2009 [1]

Codebase:
DBS2.0+CFP derivative [1]

Location:
USA [1]

Server Type:
Smaug [1]

Theme:
Dragonball, Z, GT [1]

Description:
Back in the eighties, in Japan lived a now very famous man. His name being Akira Toriyama. Toriyama San created some of the most beloved and well recognized characters between East and West. With the restart of the franchise in America, there developed a simple Smaug game, and that is Dragonball Saga. That was in 2000. Now, nine years later, the codebase branched off and created many clones. Some private, some public, all with their own little worlds. So, you ask, what does this have to do with this game? This I would say, is that despite the years, criticism, and power struggles, it lives on and The Revolt is here. The Revolt was created to bring forth the ideas of old and new, and to form a community of players who would love to play that game of yesteryear but with new skills, races, and a constant flow of ideas. The skill system, not seen very often in many clones, was developed by experienced coders and to this day is still being built upon by the people who were there since Day One. This skill tree allows for a free motion of techniques for when you begin. Adding much flavor to the game for veterans. The race system built upon Dragonball characters though relying heavily on the material of the show. It also strives to build your own unique concept of your character and with a bit of imagination, your own world. The races themselves range from the brutish and snide Saiyan, the maniacal and power hungry Icer, to the hellish pits of the Deadzone to bring the Demons and watchers of the universe, the kind-hearted and enigmatic Kaios. As for the community, we strive to bring an entertaining and no nonsense attitude, but listening all the while. [1]

  1. MUDConnector.Com
Hi there! My name's Tim, but anyone who visits dragonball revolt will know me as Enda or Alloces. I have been a part of the revolt for quite some time now, and I have been a part of DBS for a very, very long time. I think I'm approaching my eight or ninth year of involvement with Dragonball Saga. I was with the original, and have played countless sub-par clones. I've seen it change for better or worse in each case, and it has always had my interest. I truly feel that this is one of the greatest games ever created. Even so, it has been increasingly difficult to find one worth playing. There always seems to be an issue with an immortal abusing his powers or players who are just plain mean and big-headed. Even if the pbase and administrators are helpful and friendly, there's probably issues with bugs and coding problems that ruin the fun. And who really wants to have boosted gains? How is that even fun? There have countless trashy clones of the original game, and I have checked out plenty, but in the end, I always came back to the same one: Dragonball Revolt. Revolt has so many unique qualities that I don't even know where to begin telling you about them. There's the skills system, the stat training system, a condition system (to alter your character's muscle and fat to gain stat bonuses, but usually at a cost to a different stat, creating a nice balance), not to mention the amount of coding that has been fixed. It's the most smooth, well built clone of the original I've seen yet, and rather than altering what was already created, these guys helped it evolve into something even BETTER than the original world; There is an all-star team of immortals bursting with new ideas. The only thing missing is more players. That's where you come in! Come and check out DBR right now! I usually come by a few times every day, so you might even see me! Feel free to ask me any questions when you are in, I will gladly answer them for you. Until then, farewell. And of course, happy mudding! Enda/Alloces/Griswold
MudConnector.Com Review (Archived) by on Apr 23, 2010