DoomMud
Fantasy-themed MUD (Multi-User Dungeon) open from 1992 to 2016.
Address:

Db Size:
(Unknown)

Players Connected:
(N/A)

Maximum Connected:
(Unknown)
Status:
DEAD (8 years)

Version:
Circle

Average Connected:
0 (final estimate)

Minimum Connected:
(Unknown)
Connection Screen

Attempting to Detect Client, Please Wait...

[Client] Unknown | [Colors] Ansi | [MXP] No | [MSDP] No | [ATCP] No


          .                                                   .
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  .   .dP                 dP                  9b                9b.  .
 4    qXb        .       dX                    Xb       .       dXp   t
dX.    9Xb     .dXb    __                        __    dXb.    dXP   .Xb
9XXb._      _.dXXXXb dXXXXbo.                .odXXXXb dXXXXb._    _.dXXP
 9XXXXXXXXXXXXXXXXXVXXXXXXXXOo.           .oOXXXXXXXXVXXXXXXXXXXXXXXXXP
  `9XXXXXXXXXXXXXXXXXXX'~   ~`OO8b   d8OO'~   ~`XXXXXXXXXXXXXXXXXXXXP'
    `9XXXXXXXXXXP' `9XX' DOOM   `98v8P'   MUD   `XXP' `9XXXXXXXXXXP'
        ~~~~~~~      9X.        .db|db.         .XP       ~~~~~~
                      )b. .dbo.dP'`v'`9b.odb. .dX(
                    ,dXXXXXXXXXXb     dXXXXXXXXXXb.
                   dXXXXXXXXXXP'   .   `9XXXXXXXXXXb
                  dXXXXXXXXXXXb   d|b   dXXXXXXXXXXXb
                  9XXb'  `XXXXXb.dX|Xb.dXXXXX'  `dXXP
                   `'     9XXXXXX(   )XXXXXXP     `'
                           XXXX X.`v'.X XXXX
                           XP^X'`b   d'`X^XX
                           X. 9  `   '  P )X
                           `b  `       '  d'
                            `             '
    Doom MUD  3.66
    Adapted from tbaMUD by Rumble
    Based on CircleMUD by Jeremy Elson
    Based on DikuMUD (GAMMA 0.0)
    Created by
    Hans Henrik Staerfeldt, Katja Nyboe,
    Tom Madsen, Michael Seifert, and Sebastian Hammer

By what name do you wish to be known? 
Description
Launched in 1992 by a team in Arizona, Doom has seen a lot of ups and a lot of downs. But we're still around, even after 20 years, and many a long hiatus. Work is ongoing to continue to make an exciting and interesting playing experience, and we're always looking for ways to improve and expand, while staying true to the original feel. So come join us. Discover rich landscapes and interesting monsters to defeat. And then relax while connecting with other like minded players. Try out your own character combinations with our multi-classing system, as well as limited multi-playing. Work together with others to take down classic and unique creatures and explore our crazy world.
- The Mud Connector (2018)

Links
Codebase:
Circle 2.2 [1]
tbaMud - DoomMud 3.65 [2]

Location:
Canada [2]

Theme:
Medieval [2]

Language:
English [2]

Created:
1992 [2]

Category:
Medieval Fantasy [2]

Description:
Doom Mud is back! We are looking for new players to join one of the best muds of all time! We have a unique multiclassing system where you can gain the abilities of 3 classes! Two logins are allowed and we have some of the biggest nastiest mobs around. No wimpy areas either! [1]
DoomMUD has returned once again. We are very excited about the many changes we have brought to the game. We have retained the old multiclassing system however we have added a few twists, including a detailed remort system with over 10 remort only classes to choose from. Aswell we have designed a unique trade system, choose to become an armorsmith, a weaponsmith or even an alchemist. Use your knowledge to raid keeps, gaining the ability to take control of a keep for your clan. Whether you are an old veteran or a new player to DoomMUD, come out and have a good time, we are always looking for new faces. [2]

  1. MUDConnector.Com
  2. TopMUDSites.Com
I've played alot of muds in my time. Theres only been a few that I've became additive to. Doom mud is one of them. I've tried to figure out why this is. When it comes down to it I think it the people. Doom has a great set up other then being based off a older code. Doom been around since 1992 though. Making it a very old mud. There been alot of great upgrades to it since I've been playing there. Always someone trying to take controll and make the mud better. Reason I say the people make it so interesting is because on doom you got people thats been there 10 years playing and just keep coming back to play. There so much history between the players alot of them have met. Became friends or enemies, fought in clans and hated each other guts or became close friends for years. Doom has a great clan system with a awsome trade system and remort system. There working hard on adding different things to the game so its not all just hack and slash. Once you lvl your still have things to do. Like trades, Clans wars, Keep systems, buy houses in different cities and complete hidden quest. Since I frist start playing doom the mud has triple in size, and went from two remorts to ten. They added alot since I've been there. I just wanna say doom is awsome and is always some drama going on between someone its fun just to log on and chat. There seems to be alot of players that use to play there that just get on to chat sometimes your find like ten players just sitting around chatting about life in general or giving you crap about how you mud. Logg on sometime just say hey, we love to hear from other mudders out there. Suggestion and comments on are mud is loved too. We are always trying to add something to make it better.
TopMUDSites.Com Review by on Jul 6, 2005