Nuclear War Mud
Post-Apocalyptic-themed LpMUD (Multi-User Dungeon) founded in 1993.
Ranked 330th of 782 worlds statistically.
Ranked 5th of 10 worlds in the Post-Apocalyptic genre statistically.
Voted 393rd on MUDConnector.Com.

Db Size:

Players Connected:
3 (22 minutes ago)

Maximum Connected:
5 (last 30 days)


Average Connected:
2 (last 60 days)

Minimum Connected:
0 (last 30 days)
Connection Screen

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The static content and underlying source code for this MUD, MUD driver and
it's MUDLib are subject to copyright as it's based on lpmudlib 2.4.5 code.
Please see for more information.
Nuclear War MUD is located in Dallas, USA.
Nuclear War MUD rebooted 3 days 23 hours 18 minutes 23 seconds ago.
There are no users logged on right now. Unique logins during this reboot: 1.
Use "guest" for short visits, "users" to see who is on or "quit" to exit.

What is your name: 
The MUD is set in a post-apocalyptic world with cyberpunk elements. Civilization has been destroyed by a nuclear holocaust ? hence the name of the MUD. The only effective remaining organizations are street gangs and mega corporations. Street gangs are the most important affiliation that player characters have, and provide both objectives and special abilities with which to carry them out. Examples of gangs are the Hackers, who carry personal computer "totems", and the Inquisitors, who believe that the nuclear apocalypse was a "cleansing". Nuclear War has been noted for implementing the "chat channel" mechanic, a common convention in MUDs, through a thematically justified piece of equipment, a radio which must be tuned to the frequency of the channel one wishes to access. where...
Read more at TopMudSites.Com

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English [1] [2]

LP [1]
Lp MUD - Heavily Modified [2]

1993 [2]

USA [1]
Sweden [2]

Futuristic [1]
Post Apoc. / Cyber punk world of gangs, corporatio [2]

Post Apocalyptic [2]

Nuclear War Mud is a Post Apocalypse mud held in the future 2046 after a nuclear war destroyed pretty much everything. The government is trying to rebuild the city of Abacus. Parts of the city is thriving. But Gangs have taken over the city and divided it up. There are currently five gangs operating on Abacus: Hackers, Jetscreamers, Inquisitors, Tennos and Undergrounders. The Hackers: ------------ The symbol of this gang is the portable computer, which comes equipped with an instant communication line between members. There are resident software programs available and resident hardware is also available for purchase. The Hackers are the longest surviving gang on Abacus. They are very reputable. They have special attacks for outlaws also. The Jetscreamers: ----------------- The totem of the Jetscreamers is the 'screamer,' similar to a souped-up motorcycle. Programs are available for purchase from the JS professor. These include a communication line between all gang members. The Jetscreamers offer a wide variety of programs that are both resident and non-resident. Non-resident programs will be lost after you quit the game. However they have 2 special attacks for their outlaw members. The Inquisitors: ---------------- The Inquisitors are a cult of people who think that the world has gone wrong. They believe the nuclear holocaust was a holy purification and that there will be another, unless the world is 'cleaned up'. The Inquisitors believe that street gangs and the corporations are evils that must cease to exist to avoid the final holocaust. The Inquisitors are somewhat secretive about themselves and their skills. Inquisitors will take part in the torture and death of those they consider evil heretics.Their headquarters is an old pre-war church which they have renovated. The Fighters of Tenno: ---------------------- The symbol of the Fighters of Tenno is the white frontlet with the rising sun pictured on it. The Tennos have dedicated their time and money to the masters and instructors of the gang, and from that they have learned special martial arts powers. Among the powers one can find Tamaeshiwara, which is normally used to break bricks or wooden boards, but the Tennos have proven it useful on people as well. The headquarters is located in a beautiful dojo built Japanese style. Fighters of Tenno have the opportunity to buy an apartment in this dojo. The Undergrounders: ------------------- The Undergrounders are dressed in long black coats, smell like dirt and are a filthy, peace-loving gang. They have fled the evil wars on the surface and are now waiting underground for more peaceful times. They have built an underground tunnel system but no one but the Undergrounders know very much about it. The only things that are well known are that they have developed their own language and there are rumors that they eat the corpses of the dead. We will be working on player housing, player shops, crafting, and much much more! [1]
Enter a world that is dark, gritty, and harsh. Chances are you'll kill and be killed many, many times! There is a huge selection of standard weapons and armors; there are also a large variety of guns, lasers, flame-throwers and plasma weapons. Ah yes, that's right, you can Player kill here. Outlaws are welcome to kill other Outlaws within limits. If you're a Freeman, you can go along your business killing with little fear of the Outlaws. Be warned, Outlaws can steal your kills and your hard-earned loot. Nuclear War MUD is based upon the CyberPunk theme; you won't find any friendly elves, bards, and fairies here. Prepare yourself to gain much needed experience points fighting mutants, droids, soldiers, and many others. With time you'll have the opportunity to pledge allegiance to one of our five gangs: the cyber-based Hackers, the almighty Inquisitors, the ass-kicking JetScreamers, the honorable Tenno, and the secretive Undergrounders. You decide which gang fits your needs and do battle against the many minions of the Multi-Corporations. Ever wonder what a Post-Nuclear War, post apocalyptic 25th century would look like? Our version may or may not be reality; come and find out for yourself... [2]

  1. MUDConnector.Com
  2. TopMUDSites.Com