The War of the Lance is over and peace has returned to the free lands of Ansalon. Or has it? The dragonarmies have been defeated, but not eradicated, and there are new threats forming throughout Ansalon. The minotaurs build their war machine on their Bloodsea Isles, biding their time and preparing for conquest. Chemosh is growing an army of the dead, and preparing to unleash it upon the free peoples. The dragonarmies have crowned new Highlords, and rumor has it that a new knighthood is being created by the late Lord Ariakas' son, Ariaken. No, not all is as it seems. Peace is fleeting in Krynn, for though evil will turn on itself, it never sleeps for long. It is up to men and women like you, brave hero, to ensure that these horrors and more do not destroy the victory that was gained by the Knights of Solamnia and their allies. ------------------------------------------------------------------- Age of Dragons d20 Edition is an Open Gaming License rules MUD. The Open Gaming License rules are also found in such systems as the d20 System, D&D 3.5e and Pathfinder. We are a role play encouraged game with automatic rewards for those who role play. We have a central quest line that will take your character through a gripping story of good versus evil. We are constantly building on this main quest line, and adding side quests with their own unique stories. We have implemented about 85% of the d20 srd, with some modifications from other systems (such as the pathfinder srd). We offer a custom crafting system as well with the option of being a full time artisan and foregoing combat altogether. Our combat is turn based and is always growing and becoming more feature-rich. We add new content on a daily basis, with 3 or 4 new things added almost every day. Our player base, though currently small, is growing as well, with each week bringing in new blood who add to our already friendly and helpful community. If you like dragonlance, role play, and OGL-style rules, then you will love Age of Dragons d20 Edition. Come check us out! For proponents of classic CircleMUD style rules, we also offer our mud in a version using those rules. Check our web site for more information. LATEST NEWS: April 2011: We have completed phase I and II of our crafting system updates. We have consildated the crafts into 3 main groups, to encourage player interaction and focus on specific crafts. We have also implemented a supply order system and removed the experience gains from harvesting so that people can level up at a decent rate by actually crafting things instead of being forced to make bots to harvest for hours on end afk, which is against game policy. We have also reduced the time it takes to harvest a unit of material from 30- 40 seconds to 10-20 seconds.
d20MUD: Star Wars is a MUD with a ruleset based heavily upon a combination of the d20 and SAGA edition rules for Star Wars released by Wizards of the Coast. We are role play encouraged, with role play being highly incentivised through exp rewards as well as other rewards that allow you to unlock feats, advanced races, prestige classes and other bonuses. The game is set during the reign of the Galactic Empire, following the battle of Yavin and the destruction of the first Death Star. We have a number of planets implemented and a good variety of zones. Starting classes are Solider, Scout, Scoundrel, Squad Leader, Force Adept and Trader, with the Entertainer classes coming soon. We also have a large variety of advanced classes that can be obtained as you rise in levels and accrue account experience (obtained via role play and other methods). We also have a large variety of races and are willing to add new races on request. Most races can be selectable from the start, but others require spending account experience to unlock. We are a MUD that is in constant development. As such there may be bugs and/or instability issues at times. We ask that you bear with us when these sorts of things occur. But that also means we are always adding new features and functionality, as well as new content. We also have a web-based quest editor that allows both staff and players to make their own quests. Finally, we are always looking for dedicated and talented staff members, who have a good grasp of the English language, and are willing to build areas, work on documentation, and us the DG Scripts (m|o|r)prog language, run role-play events, or even just want to be able to help our players. Send me an email (email@example.com) or in-game mail if interested (Gicker). Cheers,of and see you on the MUD! Gicker & the d20MUD Staff